How does synergy work ffxi
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Violence or harmful behavior. Using this option will deal a small amount of damage to the furnace. While this doesn't look too useful, it has a low chance to stop an explosion in effect. Occasionally, if used outside of a possible hazard, the furnace will "take on a straighter silhouette. Using this option spends 3 to release built-up pressure within the furnace.
Using this option spends 6 to clean out the impurities of the furnace. An important option for long synths, as impurities are more likely to cause an explosion than pressure. Using this option spends 6 to restore a small amount of health to the furnace. This has no effect on leaks , instead merely lengthening the amount of time you have to work on the synth.
Used after an explosion, this option increases the amount of cinders received after completing the synth, and costs no fewell. May be successfully used up to three times after a single explosion, and has a small chance of failure.
Wearing another craft's smock or cuffs, crafted via synergy itself, adds additional commands to the operation technique list. In group synergy, only the person actually wearing the Apron or Cuffs has access to the additional command.
Though not an official command in the main menu, you can trade crystals or fewell orbs mid-synergy in order to refill fewell supplies that are running low. To stop a leak, simply feed the furnace a fewell mote of the element the leak is strong against. For example, if you have sprung an ice leak, feed a wind mote to have a chance to stop the leak.
Now, for the biggest problem that can arise while synergizing: explosions. An impending explosion is denoted by the monster TP animation, and may be interrupted by thwacking the furnace, using Fishing: Precision Thwack, or using the related Affinity ability. Explosions cause a significant amount of damage to everyone working on the synth, causes a debilitating status effect that messes with your ability to use the furnace, does a significant amount of damage to the furnace itself, and releases a bit of the elemental energy of the element in question.
An explosion is difficult to recover from, and usually means a failed synth. Damage taken may be reduced by wearing any Smock or Cuffs other than Fishing. Additionally, damage may be further reduced by wearing gear that reduces magic damage, though this has not been tested. Each elemental explosion has a different effect on the players performing the synths. The status effects are familiar, but they have differing effects on the furnace in addition to their normal effects.
Barring this, everyone should sub white mage to save as much time as possible clearing statuses. When all of the elemental energy levels are as close to the target numbers as possible, select "End synergy" from the main menu to stop all work on the synth and let the furnace do the last steps. Generally, as long as the target numbers are within three on either side, the synergy has a good chance of succeeding.
The closer to exact the numbers are, the better the chance of success, and if all elemental values are exact, you have a good chance of getting "Smooth synergizing! Some synergy synths, such as juices, even have HQs where their normal synths do not, giving multiple of the item back as a result. If the synth fails, all is not lost. Unlike other synths, ingredient breaks never happen as a result of failed synths in synergy, so after the furnace breaks down, you may retrieve all of the ingredients intact by selecting the furnace again.
If the synth succeeds, selecting the furnace will retrieve the completed item s. After either event, your reservation of the furnace will expire and, if you used a private furnace, it will disappear. Upon successful completion of a synergy synth, all members involved will gain a number of cinders based on the difficulty of the synth and how much each member contributed.
Each synth has a maximum number of cinders attainable. For example, Orange Juice has a maximum return of 63 Pz of cinders on a normal quality result. The synth leader will always obtain this maximum number. Each other member will gain a small amount of cinders if they did nothing, or a number up to the maximum depending on how much that person contributed to fewell feeding and furnace operation.
Cinders are used to buy Mordants , as mentioned above in the Synergy Engineer section. Deaths can happen during synergy after taking damage as a result of explosions. Normal exp loss is incurred as a result of these deaths; however, anyone who dies and is raised can continue participating in the synth as normal.
I chose feed fewell, thwack furnace, and repair furnace but those are by no means gospel choices. Lastly part II, some craft skills are required to skill up my way. Cooking and alchemy, mostly. These days though there are better options without crafts involved. Just check out wikis to have a better idea at options. When you are at caps and ready to make items, choose end synergy to finish.
But do not worry about that menu option until you are ready to make items, and not during skill ups. Making items are simple but takes practice to get the hang of it.
But it boils down to matching elements up. No other craft skill is required to simply raise synergy skill. It's only required to do most anything useful with it other than the teleport earrings. Obtain the "synergy crucible" key item: The synergy crucible serves as the receptacle for different varieties of elemental "fewell," the source of power for the synergy process.
Characters need only acquire the crucible once by completing the aforementioned quest offered by the NPC Hildolf. Prepare ingredients for the recipe: Recipes corresponding to a character's synergy skill level can be learned by talking to a "Synergy Engineer" NPC. Recruit party members: Synergy is a joint activity that requires the cooperation of other players.
The party leader should seek fellow synergists with the right skills needed for a particular recipe and invite them to join a party. Check your synergy crucible's fewell supply: Check your synergy crucible's current supply of elemental fewell by either examining the synergy furnace prior to depositing the ingredients, or by speaking with a synergy engineer.
If required, synergy engineers can replenish your store in exchange for gil. Alternatively, it is also possible to directly replenish the crucible using either crystals or the new synthesizable item version of fewell alchemy skill required. Depositing such items directly into the furnace will affect only the fewell supply of the character whose synergy crucible is currently installed.
Claim usage of a synergy furnace: To use a communal synergy furnace, you must first lay claim by examining it. At this point, you will be allocated a period of time to deposit the ingredients and commence the synergy process. When this has been done, your group will have exclusive access to the furnace until the synergy process is complete. Private synergy furnaces summoned using the aforementioned item can be used only by you and your party members.
Deposit the ingredients: Only the claim-holding character may deposit ingredients into the furnace.
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